Combat Statistics

CR 2
Challenge Rating
450 XP
15
Armor Class
39
Hit Points
(6d8)
Speed: {"walk":30} ft.
Strength
17
(+3)
Dexterity
12
(+1)
hit points, healing, and concentration saves." data-tooltip-category="ability_score" title="Measures health, stamina, and vital force. Affects hit points, healing, and concentration saves.">Constitution
15
(+2)
Intelligence
12
(+1)
Wisdom
13
(+1)
Charisma
10
(+0)
Damage Resistances: []
Damage Immunities: ["fire", "poison"]
Condition Immunities: [{"index":"poisoned", "name":"Poisoned", "url":"/api/2014/conditions/poisoned"}]
Senses: Passive Perception 11 ft. passive Perception 11
Languages: ["Ignan"]
Proficiency Bonus: +2

Special Abilities

Heated Body

A creature that touches the azer or hits it with a melee attack while within 5 ft. of it takes 5 (1d10) fire damage.

Heated Weapons

When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack).

Illumination

The azer sheds bright light in a 10-foot radius and dim light for an additional 10 ft..

Actions

Warhammer

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage, or 8 (1d10 + 3) bludgeoning damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.

Quick Reference

Type: Elemental
Size: Medium
Alignment: lawful neutral
Environment: Any

DM Tools

💰 Loot Generator

CR 2 | Challenge Rating: 2
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