[ 0.000] Terminal D&D v3.1.0 -- System Boot [ 0.012] Mounting root filesystem... [ 0.038] [ OK ] Loaded PipelineOrchestrator (5-stage AI pipeline) [ 0.071] [ OK ] IntentClassifier online (35 intents registered) [ 0.104] [ OK ] ContentSafetyService: prompt injection detection armed [ 0.142] [ OK ] Loading D&D 5th Edition SRD... [ 0.198] [ OK ] Spell database: 412 spells indexed [ 0.231] [ OK ] Monster compendium: 0 creatures loaded [ 0.264] [ OK ] Race configs: 51 playable races [ 0.301] [ OK ] Class configs: 12 character classes [ 0.342] [ OK ] Item registry: 354 items catalogued [ 0.401] [ OK ] ToolExecutor ready (78 domain handlers bound) [ 0.456] [ OK ] ParallelContextAssembler: 6-thread pool initialized [ 0.512] [ OK ] TerminalDmChannel: WebSocket listener bound [ 0.589] [ OK ] SemanticMemoryRetriever: embedding index loaded [ 0.634] [ OK ] EnhancedSceneOrchestrator: narrative engine ready [ 0.701] [ OK ] World engine: 18 worlds available [ 0.778] [ OK ] NarrativeParser: segment renderer active [ 0.834] [ OK ] PostToolProcessor: batch side-effect pipeline ready [ 0.901] [ OK ] DmFudgeDetector: mechanical integrity checks enabled [ 0.967] [ OK ] CharacterCombatTracker: encounter engine standing by [ 1.034] [ OK ] UnifiedRenderer: DOM rendering pipeline attached [ 1.112] [ OK ] RoomManager: lobby → character_creation → game [ 1.201] [ OK ] All 3 active campaigns synchronized [ 1.289] [ OK ] AI Dungeon Master: adaptive narrative engine online [ 1.356] [ OK ] CharacterCreation: guided + quick-start modes ready [ 1.423] [ OK ] CombatEngine: initiative, actions, saving throws armed [ 1.490] [ OK ] MultiplayerSync: party system and shared campaigns [ 1.567] [ OK ] All systems nominal. Awaiting adventurers.
A full D&D game in your terminal, run by an AI Dungeon Master.
It narrates scenes, voices NPCs, manages encounters, and adapts to every choice you make. No prep, no scheduling.
Real character creation with races, classes, and backgrounds. Proper ability scores, hit dice, and spell slots.
Combat uses initiative, action economy, and saving throws. The rules are enforced so you can focus on the adventure.