Combat Statistics
CR 0.25
Challenge Rating
0 XP
15
Armor Class
2
Hit Points
(1d4)
Speed: {"walk":10,"fly":40} ft.
Strength
3
(-4)
Dexterity
18
(+4)
hit points, healing, and concentration saves." data-tooltip-category="ability_score" title="Measures health, stamina, and vital force. Affects hit points, healing, and concentration saves.">Constitution
10
(+0)
Intelligence
14
(+2)
Wisdom
13
(+1)
Charisma
11
(+0)
Skills:
Perception +3, Stealth +8
Damage Resistances: []
Damage Immunities: []
Condition Immunities: []
Senses:
Passive Perception 13 ft.
passive Perception 13
Languages: ["Common", "Elvish", "Sylvan"]
Proficiency Bonus: +2
Actions
Longsword
Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 slashing damage.
Shortbow
Ranged Weapon Attack: +6 to hit, range 40/160 ft., one target. Hit: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or become poisoned for 1 minute. If its saving throw result is 5 or lower, the poisoned target falls unconscious for the same duration, or until it takes damage or another creature takes an action to shake it awake.
Heart Sight
The sprite touches a creature and magically knows the creature's current emotional state. If the target fails a DC 10 Charisma saving throw, the sprite also knows the creature's alignment. Celestials, fiends, and undead automatically fail the saving throw.
Invisibility
The sprite magically turns invisible until it attacks or casts a spell, or until its concentration ends (as if concentrating on a spell). Any equipment the sprite wears or carries is invisible with it.
Quick Reference
Type: Fey
Size: Tiny
Alignment: neutral good
Environment: Any
DM Tools
💰 Loot Generator
CR 0.25 | Challenge Rating: 0.25
Loot based on monster type, CR, and D&D 5e treasure guidelines