Combat Statistics

CR 2
Challenge Rating
450 XP
11
Armor Class
59
Hit Points
(7d10)
Speed: {"walk":40} ft.
Strength
19
(+4)
Dexterity
8
(-1)
hit points, healing, and concentration saves." data-tooltip-category="ability_score" title="Measures health, stamina, and vital force. Affects hit points, healing, and concentration saves.">Constitution
16
(+3)
Intelligence
5
(-3)
Wisdom
7
(-2)
Charisma
7
(-2)
Damage Resistances: []
Damage Immunities: []
Condition Immunities: []
Senses: Darkvision 60 ft., Passive Perception 8 ft. passive Perception 8
Languages: ["Common", "Giant"]
Proficiency Bonus: +2

Actions

Greatclub

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.

Javelin

Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 11 (2d6 + 4) piercing damage.

Quick Reference

Type: Giant
Size: Large
Alignment: chaotic evil
Environment: Any

DM Tools

💰 Loot Generator

CR 2 | Challenge Rating: 2
Loot based on monster type, CR, and D&D 5e treasure guidelines

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