Combat Statistics

CR 2
Challenge Rating
450 XP
15
Armor Class
52
Hit Points
(7d8)
Speed: {"walk":30,"fly":60} ft.
Strength
15
(+2)
Dexterity
11
(+0)
hit points, healing, and concentration saves." data-tooltip-category="ability_score" title="Measures health, stamina, and vital force. Affects hit points, healing, and concentration saves.">Constitution
16
(+3)
Intelligence
6
(-2)
Wisdom
11
(+0)
Charisma
7
(-2)
Damage Resistances: ["bludgeoning, piercing, and slashing from nonmagical weapons that aren't adamantine"]
Damage Immunities: ["poison"]
Condition Immunities: [{"index":"exhaustion", "name":"Exhaustion", "url":"/api/2014/conditions/exhaustion"}, {"index":"petrified", "name":"Petrified", "url":"/api/2014/conditions/petrified"}, {"index":"poisoned", "name":"Poisoned", "url":"/api/2014/conditions/poisoned"}]
Senses: Darkvision 60 ft., Passive Perception 10 ft. passive Perception 10
Languages: ["Terran"]
Proficiency Bonus: +2

Special Abilities

False Appearance

While the gargoyle remains motion less, it is indistinguishable from an inanimate statue.

Actions

Multiattack

The gargoyle makes two attacks: one with its bite and one with its claws.

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Claws

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

Quick Reference

Type: Elemental
Size: Medium
Alignment: chaotic evil
Environment: Any

DM Tools

💰 Loot Generator

CR 2 | Challenge Rating: 2
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