Combat Statistics
CR 0.5
Challenge Rating
0 XP
13
Armor Class
26
Hit Points
(4d10)
Speed: {"walk":50} ft.
Strength
16
(+3)
Dexterity
13
(+1)
hit points, healing, and concentration saves." data-tooltip-category="ability_score" title="Measures health, stamina, and vital force. Affects hit points, healing, and concentration saves.">Constitution
13
(+1)
Intelligence
7
(-2)
Wisdom
11
(+0)
Charisma
8
(-1)
Skills:
Perception +4
Damage Resistances: []
Damage Immunities: []
Condition Immunities: []
Senses:
Darkvision 60 ft.,
Passive Perception 14 ft.
passive Perception 14
Languages: ["Goblin", "Worg"]
Proficiency Bonus: +2
Special Abilities
Keen Hearing and Smell
The worg has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Actions
Bite
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
Quick Reference
Type: Monstrosity
Size: Large
Alignment: neutral evil
Environment: Any
DM Tools
💰 Loot Generator
CR 0.5 | Challenge Rating: 0.5
Loot based on monster type, CR, and D&D 5e treasure guidelines
Similar Monsters
Ankheg
CR 2 • Large
Androsphinx
CR 17 • Large
Basilisk
CR 3 • Medium
Behir
CR 11 • Huge