Combat Statistics

CR 3
Challenge Rating
700 XP
12
Armor Class
52
Hit Points
(8d8)
Speed: {"walk":20} ft.
Strength
16
(+3)
Dexterity
8
(-1)
hit points, healing, and concentration saves." data-tooltip-category="ability_score" title="Measures health, stamina, and vital force. Affects hit points, healing, and concentration saves.">Constitution
15
(+2)
Intelligence
2
(-4)
Wisdom
8
(-1)
Charisma
7
(-2)
Damage Resistances: []
Damage Immunities: []
Condition Immunities: []
Senses: Darkvision 60 ft., Passive Perception 9 ft. passive Perception 9
Languages: []
Proficiency Bonus: +2

Special Abilities

Petrifying Gaze

If a creature starts its turn within 30 ft. of the basilisk and the two of them can see each other, the basilisk can force the creature to make a DC 12 Constitution saving throw if the basilisk isn't incapacitated. On a failed save, the creature magically begins to turn to stone and is restrained. It must repeat the saving throw at the end of its next turn. On a success, the effect ends. On a failure, the creature is petrified until freed by the greater restoration spell or other magic. A creature that isn't surprised can avert its eyes to avoid the saving throw at the start of its turn. If it does so, it can't see the basilisk until the start of its next turn, when it can avert its eyes again. If it looks at the basilisk in the meantime, it must immediately make the save. If the basilisk sees its reflection within 30 ft. of it in bright light, it mistakes itself for a rival and targets itself with its gaze.

Actions

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage plus 7 (2d6) poison damage.

Quick Reference

Type: Monstrosity
Size: Medium
Alignment: unaligned
Environment: Any

DM Tools

💰 Loot Generator

CR 3 | Challenge Rating: 3
Loot based on monster type, CR, and D&D 5e treasure guidelines

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