Combat Statistics
CR 0.125
Challenge Rating
0 XP
12
Armor Class
9
Hit Points
(2d8)
Speed: {"walk":30} ft.
Strength
11
(+0)
Dexterity
12
(+1)
hit points, healing, and concentration saves." data-tooltip-category="ability_score" title="Measures health, stamina, and vital force. Affects hit points, healing, and concentration saves.">Constitution
10
(+0)
Intelligence
10
(+0)
Wisdom
11
(+0)
Charisma
10
(+0)
Skills:
Deception +2, Religion +2
Damage Resistances: []
Damage Immunities: []
Condition Immunities: []
Senses:
Passive Perception 10 ft.
passive Perception 10
Languages: ["any one language (usually Common)"]
Proficiency Bonus: +2
Special Abilities
Dark Devotion
The cultist has advantage on saving throws against being charmed or frightened.
Actions
Scimitar
Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) slashing damage.
Quick Reference
Type: Humanoid
Size: Medium
Alignment: any non-good alignment
Environment: Any
DM Tools
💰 Loot Generator
CR 0.125 | Challenge Rating: 0.125
Loot based on monster type, CR, and D&D 5e treasure guidelines