Combat Statistics

CR 0.5
Challenge Rating
0 XP
12
Armor Class
19
Hit Points
(3d10)
Speed: {"walk":20,"swim":20} ft.
Strength
15
(+2)
Dexterity
10
(+0)
hit points, healing, and concentration saves." data-tooltip-category="ability_score" title="Measures health, stamina, and vital force. Affects hit points, healing, and concentration saves.">Constitution
13
(+1)
Intelligence
2
(-4)
Wisdom
10
(+0)
Charisma
5
(-3)
Skills: Stealth +2
Damage Resistances: []
Damage Immunities: []
Condition Immunities: []
Senses: Passive Perception 10 ft. passive Perception 10
Languages: []
Proficiency Bonus: +2

Special Abilities

Hold Breath

The crocodile can hold its breath for 15 minutes.

Actions

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the crocodile can't bite another target

Quick Reference

Type: Beast
Size: Large
Alignment: unaligned
Environment: Any

DM Tools

💰 Loot Generator

CR 0.5 | Challenge Rating: 0.5
Loot based on monster type, CR, and D&D 5e treasure guidelines

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