Combat Statistics
CR 2
Challenge Rating
450 XP
17
Armor Class
32
Hit Points
(5d8)
Speed: {"walk":30,"fly":60,"swim":30} ft.
Strength
17
(+3)
Dexterity
10
(+0)
hit points, healing, and concentration saves." data-tooltip-category="ability_score" title="Measures health, stamina, and vital force. Affects hit points, healing, and concentration saves.">Constitution
15
(+2)
Intelligence
12
(+1)
Wisdom
11
(+0)
Charisma
15
(+2)
Skills:
Perception +4, Stealth +2
Damage Resistances: []
Damage Immunities: ["lightning"]
Condition Immunities: []
Senses:
Blindsight 10 ft.,
Darkvision 60 ft.,
Passive Perception 14 ft.
passive Perception 14
Languages: ["Draconic"]
Proficiency Bonus: +2
Special Abilities
Amphibious
The dragon can breathe air and water.
Actions
Bite
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage.
Breath Weapons
The dragon uses one of the following breath weapons.
Lightning Breath. The dragon exhales lightning in a 40-foot line that is 5 ft. wide. Each creature in that line must make a DC 12 Dexterity saving throw, taking 16 (3d10) lightning damage on a failed save, or half as much damage on a successful one.
Repulsion Breath. The dragon exhales repulsion energy in a 30-foot cone. Each creature in that area must succeed on a DC 12 Strength saving throw. On a failed save, the creature is pushed 30 ft. away from the dragon.
Quick Reference
Type: Dragon
Size: Medium
Alignment: lawful good
Environment: Any
DM Tools
💰 Loot Generator
CR 2 | Challenge Rating: 2
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