Combat Statistics
CR 1
Challenge Rating
200 XP
16
Armor Class
16
Hit Points
(3d8)
Speed: {"walk":30,"burrow":15,"fly":60} ft.
Strength
15
(+2)
Dexterity
10
(+0)
hit points, healing, and concentration saves." data-tooltip-category="ability_score" title="Measures health, stamina, and vital force. Affects hit points, healing, and concentration saves.">Constitution
13
(+1)
Intelligence
10
(+0)
Wisdom
11
(+0)
Charisma
13
(+1)
Skills:
Perception +4, Stealth +2
Damage Resistances: []
Damage Immunities: ["fire"]
Condition Immunities: []
Senses:
Blindsight 10 ft.,
Darkvision 60 ft.,
Passive Perception 14 ft.
passive Perception 14
Languages: ["Draconic"]
Proficiency Bonus: +2
Actions
Bite
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage.
Breath Weapons
The dragon uses one of the following breath weapons.
Fire Breath. The dragon exhales fire in an 20-foot line that is 5 ft. wide. Each creature in that line must make a DC 11 Dexterity saving throw, taking 14 (4d6) fire damage on a failed save, or half as much damage on a successful one.
Sleep Breath. The dragon exhales sleep gas in a 15-foot cone. Each creature in that area must succeed on a DC 11 Constitution saving throw or fall unconscious for 1 minute. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.
Quick Reference
Type: Dragon
Size: Medium
Alignment: chaotic good
Environment: Any
DM Tools
💰 Loot Generator
CR 1 | Challenge Rating: 1
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