Combat Statistics
CR 0.25
Challenge Rating
0 XP
11
Armor Class
11
Hit Points
(2d8)
Speed: {"walk":40} ft.
Strength
13
(+1)
Dexterity
11
(+0)
hit points, healing, and concentration saves." data-tooltip-category="ability_score" title="Measures health, stamina, and vital force. Affects hit points, healing, and concentration saves.">Constitution
12
(+1)
Intelligence
2
(-4)
Wisdom
9
(-1)
Charisma
5
(-3)
Damage Resistances: []
Damage Immunities: []
Condition Immunities: []
Senses:
Passive Perception 9 ft.
passive Perception 9
Languages: []
Proficiency Bonus: +2
Special Abilities
Charge
If the boar moves at least 20 ft. straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 3 (1d6) slashing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.
Relentless
If the boar takes 7 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.
Actions
Tusk
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.