Combat Statistics

CR 2
Challenge Rating
450 XP
13
Armor Class
67
Hit Points
(9d8)
Speed: {"walk":30} ft.
Strength
16
(+3)
Dexterity
12
(+1)
hit points, healing, and concentration saves." data-tooltip-category="ability_score" title="Measures health, stamina, and vital force. Affects hit points, healing, and concentration saves.">Constitution
17
(+3)
Intelligence
9
(-1)
Wisdom
11
(+0)
Charisma
9
(-1)
Damage Resistances: []
Damage Immunities: []
Condition Immunities: []
Senses: Passive Perception 10 ft. passive Perception 10
Languages: ["any one language (usually Common)"]
Proficiency Bonus: +2

Special Abilities

Reckless

At the start of its turn, the berserker can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.

Actions

Greataxe

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.

Quick Reference

Type: Humanoid
Size: Medium
Alignment: any chaotic alignment
Environment: Any

DM Tools

💰 Loot Generator

CR 2 | Challenge Rating: 2
Loot based on monster type, CR, and D&D 5e treasure guidelines

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