Combat Statistics
CR 0
Challenge Rating
10 XP
12
Armor Class
3
Hit Points
(1d6)
Speed: {"walk":30,"climb":30} ft.
Strength
8
(-1)
Dexterity
14
(+2)
hit points, healing, and concentration saves." data-tooltip-category="ability_score" title="Measures health, stamina, and vital force. Affects hit points, healing, and concentration saves.">Constitution
11
(+0)
Intelligence
4
(-3)
Wisdom
12
(+1)
Charisma
6
(-2)
Damage Resistances: []
Damage Immunities: []
Condition Immunities: []
Senses:
Passive Perception 11 ft.
passive Perception 11
Languages: []
Proficiency Bonus: +2
Special Abilities
Pack Tactics
The baboon has advantage on an attack roll against a creature if at least one of the baboon's allies is within 5 ft. of the creature and the ally isn't incapacitated.
Actions
Bite
Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4 - 1) piercing damage.