Combat Statistics

CR 6
Challenge Rating
2,300 XP
17
Armor Class
133
Hit Points
(14d10)
Speed: {"walk":40,"burrow":20,"fly":80,"swim":40} ft.
Strength
18
(+4)
Dexterity
10
(+0)
hit points, healing, and concentration saves." data-tooltip-category="ability_score" title="Measures health, stamina, and vital force. Affects hit points, healing, and concentration saves.">Constitution
18
(+4)
Intelligence
6
(-2)
Wisdom
11
(+0)
Charisma
12
(+1)
Skills: Perception +6, Stealth +3
Damage Resistances: []
Damage Immunities: ["cold"]
Condition Immunities: []
Senses: Blindsight 30 ft., Darkvision 120 ft., Passive Perception 16 ft. passive Perception 16
Languages: ["Common", "Draconic"]
Proficiency Bonus: +3

Special Abilities

Ice Walk

The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra moment.

Actions

Multiattack

The dragon makes three attacks: one with its bite and two with its claws.

Bite

Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage plus 4 (1d8) cold damage.

Claw

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Cold Breath

The dragon exhales an icy blast in a 30-foot cone. Each creature in that area must make a DC 15 Constitution saving throw, taking 45 (10d8) cold damage on a failed save, or half as much damage on a successful one.

Quick Reference

Type: Dragon
Size: Large
Alignment: chaotic evil
Environment: Any

DM Tools

💰 Loot Generator

CR 6 | Challenge Rating: 6
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