Combat Statistics
CR 9
Challenge Rating
5,000 XP
18
Armor Class
168
Hit Points
(16d10)
Speed: {"walk":40,"fly":80} ft.
Strength
23
(+6)
Dexterity
10
(+0)
hit points, healing, and concentration saves." data-tooltip-category="ability_score" title="Measures health, stamina, and vital force. Affects hit points, healing, and concentration saves.">Constitution
21
(+5)
Intelligence
14
(+2)
Wisdom
11
(+0)
Charisma
19
(+4)
Skills:
Arcana +6, History +6, Perception +8, Stealth +4
Damage Resistances: []
Damage Immunities: ["cold"]
Condition Immunities: []
Senses:
Blindsight 30 ft.,
Darkvision 120 ft.,
Passive Perception 18 ft.
passive Perception 18
Languages: ["Common", "Draconic"]
Proficiency Bonus: +4
Actions
Multiattack
The dragon makes three attacks: one with its bite and two with its claws.
Bite
Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage.
Claw
Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.
Breath Weapons
The dragon uses one of the following breath weapons.
Cold Breath. The dragon exhales an icy blast in a 30-foot cone. Each creature in that area must make a DC 17 Constitution saving throw, taking 54 (12d8) cold damage on a failed save, or half as much damage on a successful one.
Paralyzing Breath. The dragon exhales paralyzing gas in a 30-foot cone. Each creature in that area must succeed on a DC 17 Constitution saving throw or be paralyzed for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Quick Reference
Type: Dragon
Size: Large
Alignment: lawful good
Environment: Any
DM Tools
💰 Loot Generator
CR 9 | Challenge Rating: 9
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