Combat Statistics

CR 6
Challenge Rating
2,300 XP
17
Armor Class
110
Hit Points
(13d10)
Speed: {"walk":40,"burrow":20,"fly":80} ft.
Strength
19
(+4)
Dexterity
10
(+0)
hit points, healing, and concentration saves." data-tooltip-category="ability_score" title="Measures health, stamina, and vital force. Affects hit points, healing, and concentration saves.">Constitution
17
(+3)
Intelligence
12
(+1)
Wisdom
11
(+0)
Charisma
15
(+2)
Skills: Perception +6, Persuasion +5, Stealth +3
Damage Resistances: []
Damage Immunities: ["fire"]
Condition Immunities: []
Senses: Blindsight 30 ft., Darkvision 120 ft., Passive Perception 16 ft. passive Perception 16
Languages: ["Common", "Draconic"]
Proficiency Bonus: +3

Actions

Multiattack

The dragon makes three attacks: one with its bite and two with its claws.

Bite

Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage.

Claw

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Breath Weapons

The dragon uses one of the following breath weapons. Fire Breath. The dragon exhales fire in a 40-foot line that is 5 ft. wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 42 (12d6) fire damage on a failed save, or half as much damage on a successful one. Sleep Breath. The dragon exhales sleep gas in a 30-foot cone. Each creature in that area must succeed on a DC 14 Constitution saving throw or fall unconscious for 5 minutes. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.

Quick Reference

Type: Dragon
Size: Large
Alignment: chaotic good
Environment: Any

DM Tools

💰 Loot Generator

CR 6 | Challenge Rating: 6
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