Combat Statistics

CR 4
Challenge Rating
1,100 XP
12
Armor Class
120
Hit Points
(16d8)
Speed: {"walk":30} ft.
Strength
17
(+3)
Dexterity
15
(+2)
hit points, healing, and concentration saves." data-tooltip-category="ability_score" title="Measures health, stamina, and vital force. Affects hit points, healing, and concentration saves.">Constitution
16
(+3)
Intelligence
10
(+0)
Wisdom
13
(+1)
Charisma
11
(+0)
Skills: Perception +5, Stealth +4
Damage Resistances: []
Damage Immunities: ["bludgeoning, piercing, and slashing from nonmagical weapons that aren't silvered"]
Condition Immunities: []
Senses: Darkvision 60 ft., Passive Perception 15 ft. passive Perception 15
Languages: ["Common"]
Proficiency Bonus: +2

Special Abilities

Shapechanger

The weretiger can use its action to polymorph into a tiger-humanoid hybrid or into a tiger, or back into its true form, which is humanoid. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

Keen Hearing and Smell

The weretiger has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

Multiattack

In humanoid form, the weretiger makes two scimitar attacks or two longbow attacks. In hybrid form, it can attack like a humanoid or make two claw attacks.

Scimitar

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Longbow

Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Quick Reference

Type: Humanoid
Size: Medium
Alignment: neutral
Environment: Any

DM Tools

💰 Loot Generator

CR 4 | Challenge Rating: 4
Loot based on monster type, CR, and D&D 5e treasure guidelines

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