Combat Statistics
CR 0.5
Challenge Rating
0 XP
11
Armor Class
19
Hit Points
(3d10)
Speed: {"walk":60} ft.
Strength
18
(+4)
Dexterity
12
(+1)
hit points, healing, and concentration saves." data-tooltip-category="ability_score" title="Measures health, stamina, and vital force. Affects hit points, healing, and concentration saves.">Constitution
13
(+1)
Intelligence
2
(-4)
Wisdom
12
(+1)
Charisma
7
(-2)
Damage Resistances: []
Damage Immunities: []
Condition Immunities: []
Senses:
Passive Perception 11 ft.
passive Perception 11
Languages: []
Proficiency Bonus: +2
Special Abilities
Trampling Charge
If the horse moves at least 20 ft. straight toward a creature and then hits it with a hooves attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the horse can make another attack with its hooves against it as a bonus action.
Actions
Hooves
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.