Combat Statistics
CR 5
Challenge Rating
1,800 XP
13
Armor Class
95
Hit Points
(10d12)
Speed: {"walk":50} ft.
Strength
22
(+6)
Dexterity
9
(-1)
hit points, healing, and concentration saves." data-tooltip-category="ability_score" title="Measures health, stamina, and vital force. Affects hit points, healing, and concentration saves.">Constitution
17
(+3)
Intelligence
2
(-4)
Wisdom
11
(+0)
Charisma
5
(-3)
Damage Resistances: []
Damage Immunities: []
Condition Immunities: []
Senses:
Passive Perception 10 ft.
passive Perception 10
Languages: []
Proficiency Bonus: +3
Special Abilities
Trampling Charge
If the triceratops moves at least 20 ft. straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the triceratops can make one stomp attack against it as a bonus action.
Actions
Gore
Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 24 (4d8 + 6) piercing damage.
Stomp
Melee Weapon Attack: +9 to hit, reach 5 ft., one prone creature. Hit: 22 (3d10 + 6) bludgeoning damage