Combat Statistics
CR 0.5
Challenge Rating
0 XP
11
Armor Class
32
Hit Points
(5d8)
Speed: {"walk":30} ft.
Strength
15
(+2)
Dexterity
11
(+0)
hit points, healing, and concentration saves." data-tooltip-category="ability_score" title="Measures health, stamina, and vital force. Affects hit points, healing, and concentration saves.">Constitution
14
(+2)
Intelligence
10
(+0)
Wisdom
10
(+0)
Charisma
11
(+0)
Skills:
Intimidation +2
Damage Resistances: []
Damage Immunities: []
Condition Immunities: []
Senses:
Passive Perception 10 ft.
passive Perception 10
Languages: ["any one language (usually Common)"]
Proficiency Bonus: +2
Special Abilities
Pack Tactics
The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 ft. of the creature and the ally isn't incapacitated.
Actions
Multiattack
The thug makes two melee attacks.
Mace
Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) bludgeoning damage.
Heavy Crossbow
Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.
Quick Reference
Type: Humanoid
Size: Medium
Alignment: any non-good alignment
Environment: Any
DM Tools
💰 Loot Generator
CR 0.5 | Challenge Rating: 0.5
Loot based on monster type, CR, and D&D 5e treasure guidelines