Combat Statistics

CR 0.5
Challenge Rating
0 XP
13
Armor Class
16
Hit Points
(3d8)
Speed: {"walk":30} ft.
Strength
11
(+0)
Dexterity
14
(+2)
hit points, healing, and concentration saves." data-tooltip-category="ability_score" title="Measures health, stamina, and vital force. Affects hit points, healing, and concentration saves.">Constitution
12
(+1)
Intelligence
11
(+0)
Wisdom
13
(+1)
Charisma
11
(+0)
Skills: Nature +4, Perception +5, Stealth +6, Survival +5
Damage Resistances: []
Damage Immunities: []
Condition Immunities: []
Senses: Passive Perception 15 ft. passive Perception 15
Languages: ["any one language (usually Common)"]
Proficiency Bonus: +2

Special Abilities

Keen Hearing and Sight

The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Actions

Multiattack

The scout makes two melee attacks or two ranged attacks.

Shortsword

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Longbow

Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Quick Reference

Type: Humanoid
Size: Medium
Alignment: any alignment
Environment: Any

DM Tools

💰 Loot Generator

CR 0.5 | Challenge Rating: 0.5
Loot based on monster type, CR, and D&D 5e treasure guidelines

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