Combat Statistics
CR 0.5
Challenge Rating
0 XP
13
Armor Class
16
Hit Points
(3d8)
Speed: {"walk":30} ft.
Strength
11
(+0)
Dexterity
14
(+2)
hit points, healing, and concentration saves." data-tooltip-category="ability_score" title="Measures health, stamina, and vital force. Affects hit points, healing, and concentration saves.">Constitution
12
(+1)
Intelligence
11
(+0)
Wisdom
13
(+1)
Charisma
11
(+0)
Skills:
Nature +4, Perception +5, Stealth +6, Survival +5
Damage Resistances: []
Damage Immunities: []
Condition Immunities: []
Senses:
Passive Perception 15 ft.
passive Perception 15
Languages: ["any one language (usually Common)"]
Proficiency Bonus: +2
Special Abilities
Keen Hearing and Sight
The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Actions
Multiattack
The scout makes two melee attacks or two ranged attacks.
Shortsword
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Longbow
Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
Quick Reference
Type: Humanoid
Size: Medium
Alignment: any alignment
Environment: Any
DM Tools
💰 Loot Generator
CR 0.5 | Challenge Rating: 0.5
Loot based on monster type, CR, and D&D 5e treasure guidelines