Combat Statistics

CR 0.5
Challenge Rating
0 XP
13
Armor Class
15
Hit Points
(2d8)
Speed: {"walk":30} ft.
Strength
16
(+3)
Dexterity
12
(+1)
hit points, healing, and concentration saves." data-tooltip-category="ability_score" title="Measures health, stamina, and vital force. Affects hit points, healing, and concentration saves.">Constitution
16
(+3)
Intelligence
7
(-2)
Wisdom
11
(+0)
Charisma
10
(+0)
Skills: Intimidation +2
Damage Resistances: []
Damage Immunities: []
Condition Immunities: []
Senses: Darkvision 60 ft., Passive Perception 10 ft. passive Perception 10
Languages: ["Common", "Orc"]
Proficiency Bonus: +2

Special Abilities

Aggressive

As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.

Actions

Greataxe

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.

Javelin

Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Quick Reference

Type: Humanoid
Size: Medium
Alignment: chaotic evil
Environment: Any

DM Tools

💰 Loot Generator

CR 0.5 | Challenge Rating: 0.5
Loot based on monster type, CR, and D&D 5e treasure guidelines

Similar Monsters

Acolyte
CR 0.25 • Medium
Noble
CR 0.125 • Medium
Archmage
CR 12 • Medium
Assassin
CR 8 • Medium