Combat Statistics

CR 6
Challenge Rating
2,300 XP
13
Armor Class
126
Hit Points
(11d12)
Speed: {"walk":40} ft.
Strength
24
(+7)
Dexterity
9
(-1)
hit points, healing, and concentration saves." data-tooltip-category="ability_score" title="Measures health, stamina, and vital force. Affects hit points, healing, and concentration saves.">Constitution
21
(+5)
Intelligence
3
(-4)
Wisdom
11
(+0)
Charisma
6
(-2)
Damage Resistances: []
Damage Immunities: []
Condition Immunities: []
Senses: Passive Perception 10 ft. passive Perception 10
Languages: []
Proficiency Bonus: +3

Special Abilities

Trampling Charge

If the mammoth moves at least 20 ft. straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 18 Strength saving throw or be knocked prone. If the target is prone, the mammoth can make one stomp attack against it as a bonus action.

Actions

Gore

Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 25 (4d8 + 7) piercing damage.

Stomp

Melee Weapon Attack: +10 to hit, reach 5 ft., one prone creature. Hit: 29 (4d10 + 7) bludgeoning damage.

Quick Reference

Type: Beast
Size: Huge
Alignment: unaligned
Environment: Any

DM Tools

💰 Loot Generator

CR 6 | Challenge Rating: 6
Loot based on monster type, CR, and D&D 5e treasure guidelines

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