Combat Statistics
CR 6
Challenge Rating
2,300 XP
12
Armor Class
40
Hit Points
(9d8)
Speed: {"walk":30} ft.
Strength
9
(-1)
Dexterity
14
(+2)
hit points, healing, and concentration saves." data-tooltip-category="ability_score" title="Measures health, stamina, and vital force. Affects hit points, healing, and concentration saves.">Constitution
11
(+0)
Intelligence
17
(+3)
Wisdom
12
(+1)
Charisma
11
(+0)
Skills:
Arcana +6, History +6
Damage Resistances: []
Damage Immunities: []
Condition Immunities: []
Senses:
Passive Perception 11 ft.
passive Perception 11
Languages: ["any four languages"]
Proficiency Bonus: +3
Special Abilities
Spellcasting
The mage is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The mage has the following wizard spells prepared:
- Cantrips (at will): fire bolt, light, mage hand, prestidigitation
- 1st level (4 slots): detect magic, mage armor, magic missile, shield
- 2nd level (3 slots): misty step, suggestion
- 3rd level (3 slots): counterspell, fireball, fly
- 4th level (3 slots): greater invisibility, ice storm
- 5th level (1 slot): cone of cold
Actions
Dagger
Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Quick Reference
Type: Humanoid
Size: Medium
Alignment: any alignment
Environment: Any
DM Tools
💰 Loot Generator
CR 6 | Challenge Rating: 6
Loot based on monster type, CR, and D&D 5e treasure guidelines