Combat Statistics
CR 16
Challenge Rating
15,000 XP
20
Armor Class
210
Hit Points
(20d10)
Speed: {"walk":30} ft.
Strength
24
(+7)
Dexterity
9
(-1)
hit points, healing, and concentration saves." data-tooltip-category="ability_score" title="Measures health, stamina, and vital force. Affects hit points, healing, and concentration saves.">Constitution
20
(+5)
Intelligence
3
(-4)
Wisdom
11
(+0)
Charisma
1
(-5)
Damage Resistances: []
Damage Immunities: ["fire", "poison", "psychic", "bludgeoning, piercing, and slashing from nonmagical weapons that aren't adamantine"]
Condition Immunities: [{"index":"charmed", "name":"Charmed", "url":"/api/2014/conditions/charmed"}, {"index":"exhaustion", "name":"Exhaustion", "url":"/api/2014/conditions/exhaustion"}, {"index":"frightened", "name":"Frightened", "url":"/api/2014/conditions/frightened"}, {"index":"paralyzed", "name":"Paralyzed", "url":"/api/2014/conditions/paralyzed"}, {"index":"petrified", "name":"Petrified", "url":"/api/2014/conditions/petrified"}, {"index":"poisoned", "name":"Poisoned", "url":"/api/2014/conditions/poisoned"}]
Senses:
Darkvision 120 ft.,
Passive Perception 10 ft.
passive Perception 10
Languages: ["understands the languages of its creator but can't speak"]
Proficiency Bonus: +5
Special Abilities
Fire Absorption
Whenever the golem is subjected to fire damage, it takes no damage and instead regains a number of hit points equal to the fire damage dealt.
Immutable Form
The golem is immune to any spell or effect that would alter its form.
Magic Resistance
The golem has advantage on saving throws against spells and other magical effects.
Magic Weapons
The golem's weapon attacks are magical.
Actions
Multiattack
The golem makes two melee attacks.
Slam
Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 20 (3d8 + 7) bludgeoning damage.
Sword
Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 23 (3d10 + 7) slashing damage.
Poison Breath
The golem exhales poisonous gas in a 15-foot cone. Each creature in that area must make a DC 19 Constitution saving throw, taking 45 (10d8) poison damage on a failed save, or half as much damage on a successful one.
Quick Reference
Type: Construct
Size: Large
Alignment: unaligned
Environment: Any
DM Tools
💰 Loot Generator
CR 16 | Challenge Rating: 16
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