Combat Statistics

CR 2
Challenge Rating
450 XP
12
Armor Class
45
Hit Points
(6d10)
Speed: {"swim":40} ft.
Strength
18
(+4)
Dexterity
13
(+1)
hit points, healing, and concentration saves." data-tooltip-category="ability_score" title="Measures health, stamina, and vital force. Affects hit points, healing, and concentration saves.">Constitution
15
(+2)
Intelligence
1
(-5)
Wisdom
10
(+0)
Charisma
4
(-3)
Skills: Perception +2
Damage Resistances: []
Damage Immunities: []
Condition Immunities: []
Senses: Darkvision 30 ft., Passive Perception 12 ft. passive Perception 12
Languages: []
Proficiency Bonus: +2

Special Abilities

Blood Frenzy

The shark has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Water Breathing

The shark can breathe only underwater.

Actions

Bite

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.

Quick Reference

Type: Beast
Size: Large
Alignment: unaligned
Environment: Any

DM Tools

💰 Loot Generator

CR 2 | Challenge Rating: 2
Loot based on monster type, CR, and D&D 5e treasure guidelines

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