Combat Statistics

CR 5
Challenge Rating
1,800 XP
13
Armor Class
126
Hit Points
(11d12)
Speed: {"swim":50} ft.
Strength
23
(+6)
Dexterity
11
(+0)
hit points, healing, and concentration saves." data-tooltip-category="ability_score" title="Measures health, stamina, and vital force. Affects hit points, healing, and concentration saves.">Constitution
21
(+5)
Intelligence
1
(-5)
Wisdom
10
(+0)
Charisma
5
(-3)
Skills: Perception +3
Damage Resistances: []
Damage Immunities: []
Condition Immunities: []
Senses: Blindsight 60 ft., Passive Perception 13 ft. passive Perception 13
Languages: []
Proficiency Bonus: +3

Special Abilities

Blood Frenzy

The shark has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Water Breathing

The shark can breathe only underwater.

Actions

Bite

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 22 (3d10 + 6) piercing damage.

Quick Reference

Type: Beast
Size: Huge
Alignment: unaligned
Environment: Any

DM Tools

💰 Loot Generator

CR 5 | Challenge Rating: 5
Loot based on monster type, CR, and D&D 5e treasure guidelines

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