Combat Statistics

CR 3
Challenge Rating
700 XP
15
Armor Class
52
Hit Points
(7d10)
Speed: {"walk":40} ft.
Strength
15
(+2)
Dexterity
13
(+1)
hit points, healing, and concentration saves." data-tooltip-category="ability_score" title="Measures health, stamina, and vital force. Affects hit points, healing, and concentration saves.">Constitution
15
(+2)
Intelligence
1
(-5)
Wisdom
9
(-1)
Charisma
3
(-4)
Damage Resistances: []
Damage Immunities: []
Condition Immunities: []
Senses: Blindsight 60 ft., Passive Perception 9 ft. passive Perception 9
Languages: []
Proficiency Bonus: +2

Actions

Claw

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage, and the target is grappled (escape DC 12). The scorpion has two claws, each of which can grapple only one target.

Multiattack

The scorpion makes three attacks: two with its claws and one with its sting.

Sting

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target must make a DC 12 Constitution saving throw, taking 22 (4d10) poison damage on a failed save, or half as much damage on a successful one.

Quick Reference

Type: Beast
Size: Large
Alignment: unaligned
Environment: Any

DM Tools

💰 Loot Generator

CR 3 | Challenge Rating: 3
Loot based on monster type, CR, and D&D 5e treasure guidelines

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