Combat Statistics

CR 5
Challenge Rating
1,800 XP
14
Armor Class
85
Hit Points
(9d12)
Speed: {"walk":30,"swim":50} ft.
Strength
21
(+5)
Dexterity
9
(-1)
hit points, healing, and concentration saves." data-tooltip-category="ability_score" title="Measures health, stamina, and vital force. Affects hit points, healing, and concentration saves.">Constitution
17
(+3)
Intelligence
2
(-4)
Wisdom
10
(+0)
Charisma
7
(-2)
Skills: Stealth +5
Damage Resistances: []
Damage Immunities: []
Condition Immunities: []
Senses: Passive Perception 10 ft. passive Perception 10
Languages: []
Proficiency Bonus: +3

Special Abilities

Hold Breath

The crocodile can hold its breath for 30 minutes.

Actions

Multiattack

The crocodile makes two attacks: one with its bite and one with its tail.

Bite

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.

Tail

Melee Weapon Attack: +8 to hit, reach 10 ft., one target not grappled by the crocodile. Hit: 14 (2d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.

Quick Reference

Type: Beast
Size: Huge
Alignment: unaligned
Environment: Any

DM Tools

💰 Loot Generator

CR 5 | Challenge Rating: 5
Loot based on monster type, CR, and D&D 5e treasure guidelines

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