Combat Statistics
CR 0.25
Challenge Rating
0 XP
13
Armor Class
22
Hit Points
(4d10)
Speed: {"walk":10,"fly":60} ft.
Strength
15
(+2)
Dexterity
16
(+3)
hit points, healing, and concentration saves." data-tooltip-category="ability_score" title="Measures health, stamina, and vital force. Affects hit points, healing, and concentration saves.">Constitution
11
(+0)
Intelligence
2
(-4)
Wisdom
12
(+1)
Charisma
6
(-2)
Damage Resistances: []
Damage Immunities: []
Condition Immunities: []
Senses:
Blindsight 60 ft.,
Passive Perception 11 ft.
passive Perception 11
Languages: []
Proficiency Bonus: +2
Special Abilities
Echolocation
The bat can't use its blindsight while deafened.
Keen Hearing
The bat has advantage on Wisdom (Perception) checks that rely on hearing.
Actions
Bite
Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage.