Combat Statistics
CR 17
Challenge Rating
18,000 XP
19
Armor Class
256
Hit Points
(19d12)
Speed: {"walk":40,"climb":40,"fly":80} ft.
Strength
27
(+8)
Dexterity
10
(+0)
hit points, healing, and concentration saves." data-tooltip-category="ability_score" title="Measures health, stamina, and vital force. Affects hit points, healing, and concentration saves.">Constitution
25
(+7)
Intelligence
16
(+3)
Wisdom
13
(+1)
Charisma
21
(+5)
Skills:
Perception +13, Stealth +6
Damage Resistances: []
Damage Immunities: ["fire"]
Condition Immunities: []
Senses:
Blindsight 60 ft.,
Darkvision 120 ft.,
Passive Perception 23 ft.
passive Perception 23
Languages: ["Common", "Draconic"]
Proficiency Bonus: +6
Special Abilities
Legendary Resistance
If the dragon fails a saving throw, it can choose to succeed instead.
Actions
Multiattack
The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.
Bite
Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 19 (2d10 + 8) piercing damage plus 7 (2d6) fire damage.
Claw
Melee Weapon Attack: +14 to hit, reach 5 ft., one target. Hit: 15 (2d6 + 8) slashing damage.
Tail
Melee Weapon Attack: +14 to hit, reach 15 ft., one target. Hit: 17 (2d8 + 8) bludgeoning damage.
Frightful Presence
Each creature of the dragon's choice that is within 120 ft. of the dragon and aware of it must succeed on a DC 19 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.
Fire Breath
The dragon exhales fire in a 60-foot cone. Each creature in that area must make a DC 21 Dexterity saving throw, taking 63 (18d6) fire damage on a failed save, or half as much damage on a successful one.
Legendary Actions
The adult red dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The adult red dragon regains spent legendary actions at the start of its turn.
Detect
The dragon makes a Wisdom (Perception) check.
Tail Attack
The dragon makes a tail attack.
Wing Attack (Costs 2 Actions)
The dragon beats its wings. Each creature within 10 ft. of the dragon must succeed on a DC 22 Dexterity saving throw or take 15 (2d6 + 8) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.
Quick Reference
Legendary
Type: Dragon
Size: Huge
Alignment: chaotic evil
Environment: Any
DM Tools
💰 Loot Generator
CR 17 | Challenge Rating: 17
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